Fallout 3 pickpocket movie#
The prey she stalks, and ultimately confronts, turns out to be a highly evolved alien predator with a technically advanced arsenal, resulting in a vicious and terrifying showdown between the two adversaries.The movie features a cast comprised almost entirely of Native and First Nation's talent, including Amber Midthunder, Dakota Beavers, Stormee Kipp, Michelle Thrush, and Julian Black Antelope. She has been raised in the shadow of some of the most legendary hunters who roam the Great Plains, so when danger threatens her camp, she sets out to protect her people. Set in the Comanche Nation 300 years ago, Prey is the story of a young woman, Naru, a fierce and highly skilled warrior. Unique gun, Justice, for sale in the trading postĬheck out the thrilling, action-packed new trailer for Prey, the newest entry in the Predator franchise.
Fallout 3 pickpocket password#
The facility can only be reached through connecting sewer pipes. The test facility is located directly across the river from Covenant's front gate. Covenant hopes to build enough data to develop a reliable way of testing and identifying Synths.Ĭovenant's synth research includes the kidnapping of innocent victims and their placement in a secret testing facility where they are subjected to brutal tortures. The entire town is in fact a front designed to attract passersby and draw in candidates for testing to determine possible synthetic origins. The building also contains a Master locked office terminal, a report on the SAFE test and its success rate, and an odd broken radio tuned to channel 94, with an office key in the desk.Ĭovenant is home to a dark secret that ties into the quest, Human Error, that you can get while travelling or while talking to the mercenary in town - Honest Dan. The last building at the end is Master locked, and contains a makeshit office littered with handcuffs, as well as a patio-turned-jail. The second building on the left serves as a guest home, and has one of three usable beds, as well as a public terminal, and a few of the only unowned items in the community. The house contains several beds, as well as another odd note, Jacob's password to the office terminal, and a key to the house on the same nightstand. The building on the left is Advanced locked from the front and sides, and off-limits. Behind the counter, there's an Advanced locked safe with a note on top. There's also a peculiar letter stuffed in the trash can, with a key to the house on the other side on the table next to the trash (only appears during the day). The building on the right serves as a trading post and clinic, where you can get healed from the doctor, and barter for goods - including a unique combat shotgun called Justice. The community is made up of several overly-cheerful residents, and a merc looking for a missing caravan in the area. Inside, there are four buildings, with a workshop and small farming plot near the entrance (The workshop cannot be used until the resolution of the side quest Human Error).
Two high speech checks will reveal that the test was designed to weed out "undesirables" from entering the community - namely, synths.
Answering the test questions (there are no wrong answers) allows a visitor access to Covenant's main areas. The test is nominally intended to gauge a visitor's mental state. Visitors to Covenant are subjected to a psychological test, called the SAFE test. The only entrance to the community is through the front door, which remains locked until you have passed a test from the man guarding the front door. Its population is also heavily armed and fairly combat-capable if provoked.
Fallout 3 pickpocket series#
The small but well defended settlement of Covenant is made up for 4 houses, and is smartly protected by high walls and a series of automated defense turrets on all sies.